

Tested With : ChocoRenderLimits, PRBoom+ v2.5.1.3 May Not Run With : Should run in everything! Work + over a year of sitting on it doing nothingĮditor(s) used : Doom Builder 2, GZDoom Builder, Slade 3, WhackEd4 Cybruiser is fromĬooperative 2-4 Player : Player starts onlyīuild Time : 14 months (started Sep 2014) on and off of actual Valiant, Eternal Doom, 32in24-14, GothicDM, MM2, Graphics so here's where I got them from: CC4-tex, I don't know the original sources of all the With Skillsaw, Breezeep and TheMionicDonut. Still, though, it was a good learning experienceĪdditional Credits to : MAP03, 12, 21 by Breezeep. It gotĭevelopment, and as such the final product isįairly inconsistent in terms of overall quality. When I was just really getting into mapping. Other Files By Author : Violence, contributions to various CPsĭescription : 50 Monsters is a project I started back in 2014 Final boss is from Realm667.ġ4 months (started Sep 2014) on and off of actual work + over a year of sitting on it doing nothingĭoom Builder 2, GZDoom Builder, Slade 3, WhackEd4 Additional textures by Cage.Īfrit is from Scythe 2. I don't know the original sources of all the graphics so here's where I got them from: CC4-tex, Valiant, Eternal Doom, 32in24-14, GothicDM, MM2, Requiem, Scythe 2, D2INO, Sunlust. Skies by IMX (SKY3 edited by Esselfortium). MAP32 with Skillsaw, Breezeep and TheMionicDonut. Still, though, it was a good learning experience and I enjoyed creating it. It got a bit out of hand in the second half of development, and as such the final product is fairly inconsistent in terms of overall quality. 50 Monsters is a project I started back in 2014 when I was just really getting into mapping.
